![](https://www.undeadparrot.com/wp-content/uploads/2023/01/star-citizen-undead-parrot-cockpit-simpit-modularity.jpg)
Modularity has been one of the most important features of this new cockpit. Since I want to play space and flight sims, I can’t build a 1:1 copy of specific plane cockpit. But I want to be able to build somewhat correct controls.
This current version is build mostly for Star Citizen but I’m going to start building F/A-18C Hornet specific controls for DCS later.
![](https://www.undeadparrot.com/wp-content/uploads/2023/01/IMG_0752-1024x1024.jpeg)
The swappable side panels are the main feature of the modularity. I can build these panels, connect the USB cables and the lighting cable, and drop the panel in.
![](https://www.undeadparrot.com/wp-content/uploads/2023/01/IMG_0753-1024x1024.jpeg)
On the left side, I currently have separate blocks for left joystick (HOSAS setup) and for throttle. I can take the joystick off and move the throttle forward for HOTAS setup for flight sims.
![](https://www.undeadparrot.com/wp-content/uploads/2023/01/IMG_0754-1024x1024.jpeg)
There are also two other modular features that currently require me to unscrew few bolts to get them off:
- The panels where Virpil Control Panels are attached to come off.
- Frame around the dashboard display comes off. I’m planning to build separate overlays for different games. E.g. for DCS I can use a sheet of plywood, make holes and add Thrustmaster Cougar MFDs there.